The Basics
Shadows Edge (SE) is a World of Warcraft Guild that was formed on September 15, 2003. The founders of SE are seeking to develop friendships with players who have common playing styles and online experiences. SE founders have years of experience playing stand-alone fantasy games, as well as massively multi-player online role playing games (MMORPG). Some of the games we have played are Diablo, Starcraft, Ultima Online, Everquest, Dark Age of Camelot, Star Wars Galaxies and many others.
Respect and Courtesy
SE is committed to creating a guild that is conducive to enjoyable game play based upon mutual respect and common courtesy. We are mature individuals who are seeking other mature players who wish to create an online community that is fair and appropriate to the game. One that allows all guild members the freedom to be themselves, yet display respect for others by what you say and do. SE believes in honesty and integrity and most of all we wish to have fun.
User License Agreement (ULA)
SE expects all guild members to follow the User License Agreement and not engage is any activity that takes away from another player’s enjoyment of the game. The use of common sense and fair play will control all of our guild decisions.
Cheating and Griefing
Cheating and Griefing will not be tolerated in any form. We hope that you play often, but will not impose an activity level. If and when SE joins an alliance, we expect you to show the same courtesy to alliance members as you do your own guild members. You should always treat all players with respect.
Conflict Management
All conflicts will be handled by the guild leadership. If you have an issue that needs to be discussed, please involve a guild leader in a personal chat session. Guild chat is for gameplay, not player or guild problems. Whenever you feel the need to resolve a problem, always use a personal chat session. Our phylosophy is that all members have the right to read and create guild chat messages.
However, if you abuse alliance or guild chat your ability to create chat messages will be removed temporarily until the issue is resolved. We would prefer to deal with these issues out-of-game because the guild leadership wants to play and enjoy the game as much as you do. Therefore, we will deal with conflicts through the forum and in icq chat out-of-game as much as possible.
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Application Process
All guild members, except the guild founders obviously, will follow the same application process via our website and gain approval for membership.
Guild Ranks
Our goal is to create and maintain guild ranks. There will be a leadership tier for the founders of the guild and those we choose to promote to help lead the guild. Those ranks include Guild Master, Founder, and Officer. The next tier is for Full Members. There will also be a New Member tier for our newest members. We will have a probation rank for the troublemakers. The purpose of the probation rank is to limit alliance and guild chat to appropriate levels. At this point we do not see the need for additional leadership tiers. However, once the game is released and we discover the need for additional tiers, they will be created. See our Guild Ranks page for complete details.
Joining Requirements
- Prove that you are an experienced player.
- Create a Character Sheet for WoW using our Membership Application form.
- Create an MSN Messenger Chat name.
(preferably close to the name you want to use in the game)
- Be active in the forum. No expectation here other than participation.
- Demonstrate maturity during all communications.
- In-game, demonstrate a willingness to invite guild members into your group or start one.
- Treat everyone, with common curteousy
How to Maintain Membership
- Be active in the forums. No expectation here other than participation.
- Demonstrate maturity during all communications.
- While in-game, demonstrate a willingness to invite guild members into your group or start a group.
- Treat everyone, with common courtesy.
Application
If you feel good about our charter, then fill out a Membership Application.
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